In what ways does your media product use, develop or challenge forms and conventions of real media products?
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| Title of film - Big, flashy font, simple style shouts out to audience |
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| Locations - Abadoned school - Ideal place for drug deal |
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| Locations - Living room - Home for main characters | | |
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| Costume (Pyjamas) - Implies laziness, not out-going |
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| Costume (Casual Clothes) - Goes out more than Big Arth, less weirder |
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| Props (Gun) - Promote sinister effect + Camera Angles/Shots (Medium Close-up) - Shock for when he is covered |
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| Locations - Dark room - Interrogation area + Props (Scissors) - Gives a painful mental image |
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| Lighting (light over desk) - More sinister and grim |
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| Characterization (Big Arth - Confused) |
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Characterization (Jimmy - Casual)
Genre - Guns, kidnapping, drug groups
Characterization (Goons - Sinister)
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